How it works
The mental model behind BatchBrew: materials, recipes, production logs, and how stock flows between them.
BatchBrew has three things and one rule. Once you've got those, the rest is interface.
The three things
Materials
The raw stuff. Wax, oils, jars, wicks, labels, boxes. Anything you buy to make products with. Each material has a name, a unit (grams, millilitres, pieces, etc.), how much you have in stock, and a low-stock threshold so the app warns you before you run out.
You can categorise materials (Wax, Oils, Containers, Packaging, etc.) and add a supplier URL so reordering is one tap.
Recipes
A product you sell, your thing. Each recipe has a name, an emoji, a selling price, and a list of materials with how much of each goes into one unit. 200g wax + 1 wick + 1 jar + 1 label = 1 candle.
Production logs
A record that you actually made something. Every log knows the recipe, the quantity, when, and (if you wrote one) a note.
The rule
When you log production, BatchBrew deducts stock from every material in the recipe by the right amount. Made 5 candles? Out goes 1kg of wax, 5 wicks, 5 jars, 5 labels.
That's it. Everything else flows from this:
- "Can make" on the dashboard checks every recipe against current stock and tells you the maximum you could produce right now
- Low-stock alerts trigger when a material drops below its threshold
- Best sellers ranks recipes by units made, revenue, or profit
- Profit per item subtracts material costs and platform fees from the selling price, multiplied by units made
Where to next
Read Settings reference for everything you can configure, or jump to Common tasks for the day-to-day moves.